Jun 21, 2008, 10:13 AM // 10:13
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#21
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Wilds Pathfinder
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I'm enjoying the SF farm, so I'm against any nerfing. I've seen and learned a lot from it, that I never would have if it hadn't been for all the SF hype.
That said, any activity repeated for a week or so starts to become gruelling, so I imagine I'll be laying off with or without intervention once I hit 120 ectos.
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Jun 21, 2008, 10:18 AM // 10:18
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#22
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Desert Nomad
Join Date: Aug 2007
Location: Your backline
Profession: W/
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Don't just nerf SF.
Kill it.
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Jun 21, 2008, 10:24 AM // 10:24
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#23
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Lion's Arch Merchant
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If you trust rumors on gwonline, anet already have plans to nerf SF.
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Jun 21, 2008, 10:36 AM // 10:36
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#24
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Lion's Arch Merchant
Join Date: Apr 2007
Profession: Mo/
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Quote:
Originally Posted by Dark Paladin X
don't you guys understand, if you nerf SF, then what are going to equip your heroes with, a useless non-max weapon? SF is the only build that has the capacity to farm green weapons in NM/HM (HM particularly).
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Strange I had no problems equipping my heros before the shadow form buff.
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Jun 21, 2008, 10:38 AM // 10:38
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#25
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Forge Runner
Join Date: Nov 2006
Profession: A/N
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I'd nerf SF along with the rest of farming builds that are capable of farming ectos.
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Jun 21, 2008, 10:49 AM // 10:49
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#26
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Jungle Guide
Join Date: Jan 2008
Location: ign Punk Isnt Dead
Profession: R/
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neither, but if I have to choose - Chaos Plains
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Jun 21, 2008, 11:00 AM // 11:00
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#27
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WTB q8 15^50 Weapons!
Join Date: Nov 2006
Guild: アoo アugs アlan [ァアァ]
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ID hit SF Hard. never done perma Sf = never will..
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Jun 21, 2008, 11:29 AM // 11:29
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#28
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Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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As long as I can Ursan it - who cares!
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Jun 21, 2008, 11:33 AM // 11:33
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#29
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Lion's Arch Merchant
Join Date: Jun 2006
Location: Somewhere you can't see
Guild: Limburgse Jagers [LJ]
Profession: N/
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Get rid of Natures Renewal and hello Tranquility
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Jun 21, 2008, 11:36 AM // 11:36
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#30
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Forge Runner
Join Date: May 2005
Guild: StP
Profession: R/
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WOOOOHOOO yay another shadow form thread.. i'm soooo not bored of these yet....
Quote:
Originally Posted by evenfall
If you trust rumors on gwonline, anet already have plans to nerf SF.
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Thats like trusting rumours from a random wammo in kamadan
Oh and if they did anything to chaos plains it would be a buff not a nerf.
Last edited by Lykan; Jun 21, 2008 at 11:54 AM // 11:54..
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Jun 21, 2008, 11:41 AM // 11:41
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#31
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Desert Nomad
Join Date: Apr 2006
Profession: R/
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Quote:
Originally Posted by Dark Paladin X
don't you guys understand, if you nerf SF, then what are going to equip your heroes with, a useless non-max weapon? SF is the only build that has the capacity to farm green weapons in NM/HM (HM particularly).
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At first I thought he was serious
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Jun 21, 2008, 11:41 AM // 11:41
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#32
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Frost Gate Guardian
Join Date: Apr 2007
Location: Englandshire, England.
Guild: The International Association of Mending Wammos
Profession: R/
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Nerf the plains. The only thing people give a shit about in this whole situation is the ecto farm. It makes sense to put something there that makes it hard for SF farmers, rather than just turning SF back into a skill that no-one is going to use in normal PvE.
You have to think about priorities. Who should Anet be catering their game to? Farmers and ecto hoarders who want SF nerfed so that their stash isn't devalued? Or actual players who now might consider putting the newly buffed SF on a skill bar in general PvE once in a while.
Last edited by Kinn; Jun 21, 2008 at 11:46 AM // 11:46..
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Jun 21, 2008, 12:24 PM // 12:24
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#33
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Ascalonian Squire
Join Date: Feb 2006
Location: Middle of nowhere, U.S.A.
Guild: [LGBT]
Profession: A/
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Quote:
Originally Posted by Kinn
Nerf the plains. The only thing people give a shit about in this whole situation is the ecto farm. It makes sense to put something there that makes it hard for SF farmers, rather than just turning SF back into a skill that no-one is going to use in normal PvE.
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SF is a problem elsewhere, too, you know.
Which makes more sense, adding a counter everywhere it's a problem, or simply nerfing it because it's a problem skill? Kill the problem skill, or screw with every single place it's used and more? Which is more practical, if nothing else, even?
As well: not that it'd be a huge problem, but a counter to SF would inevitably affect the groups that clear normally, if only slightly.
...and who the hell runs SF in normal PvE, anyway?
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Jun 21, 2008, 12:24 PM // 12:24
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#34
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Quote:
Originally Posted by Kinn
You have to think about priorities. Who should Anet be catering their game to? Farmers and ecto hoarders who want SF nerfed so that their stash isn't devalued? Or actual players who now might consider putting the newly buffed SF on a skill bar in general PvE once in a while.
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What is SF used for besides farming?
The chaos planes are done in general PvE. Making the UW even easier isn't needed. I like the solution of moving the behemoth spawn points, which would block a number of builds (but not 2-man teams), but not affecting any other teams or areas of the game.
__________________
And the heavens shall tremble.
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Jun 21, 2008, 12:27 PM // 12:27
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#35
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Forge Runner
Join Date: Dec 2007
Profession: E/
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Quote:
Originally Posted by Avarre
What is SF used for besidesfarming?
The chaos planes are done in general PvE. Making the UW even easier isn't needed. I like the solution of moving the behemoth spawn points, which would block a number of builds (but not 2-man teams).
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WTB more of these
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Jun 21, 2008, 12:45 PM // 12:45
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#36
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Desert Nomad
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Neither, as I see no problem. Low prices = good.
If I absolutely had to choose...nerf the area. I like the idea that was mentioned about making those trappers impossible to pass.
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Jun 21, 2008, 01:02 PM // 13:02
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#38
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Jungle Guide
Join Date: Jun 2006
Location: Urgoz Warren
Guild: Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com
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I would say nerf the chaos plain run itself, add more Blacknesses, make it that every spawn of the snakes block the way to the chaos plains and in multiple points.
I don't see that SF would be too bad if it wasn't so efficient in farming ectos in the chaos plains.
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Jun 21, 2008, 01:24 PM // 13:24
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#39
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Lion's Arch Merchant
Join Date: Mar 2008
Location: Boston, Mass
Profession: W/Rt
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I would like to nerf people how wants skills nerfed. Let it go, Just play the game and have fun.
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Jun 21, 2008, 01:33 PM // 13:33
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#40
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Hall Hero
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Quote:
Originally Posted by Ferret Deathsquad
I would like to nerf people how wants skills nerfed. Let it go, Just play the game and have fun.
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Balance be damned, in other words.
I'd nerf SF, largely because it's easier to nerf a skill as opposed to an explorable.
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